AI Insights · Timothy · March 2022
Top 5 Free to Play Games in Portugal for Q1 2022
Discover the performance trends of the top 5 free-to-play games in Portugal for the first quarter of 2022 based on data from Sensor Tower.
The first quarter of 2022 saw some interesting trends in the performance of the top 5 free-to-play games in Portugal, with data sourced from Sensor Tower. Here’s a detailed look at how these games fared on a unified platform combining both iOS and Android metrics.
Stumble Guys by Scopely, Inc. showed a remarkable increase in weekly revenue, starting at approximately $2.9K at the end of December and peaking at around $59.6K by the end of March. Weekly downloads also saw a steady rise, beginning with 11.1K in late December and reaching 45.3K by the end of February, before slightly declining to 35.3K in the final week of March. The game’s weekly active users mirrored this growth, starting at 56.7K and climbing to an impressive 161.7K by the end of March.
Zen Match - Relaxing Puzzle from Moon Active experienced a significant increase in weekly revenue, which went from $44 in late December to nearly $1.9K by the end of March. Weekly downloads saw a peak in mid-January with 19.4K, before stabilizing around 8.6K in the last week of March. The game’s active user base grew from 4.6K at the end of December to approximately 36.6K by the end of the quarter.
Airport Security: Fly Safe by Kwalee Ltd showed a late start in revenue generation, beginning with minimal figures in early February and reaching a peak of $48 by mid-February. Weekly downloads saw a significant jump from single digits in January to 23.7K by mid-February, before tapering off to 16.2K by the end of March. The game’s active user numbers followed a similar pattern, starting at 9.8K in early February and reaching 21.4K by mid-February, then stabilizing around 21K by the end of March.
Fishdom from Playrix maintained a consistent weekly revenue, fluctuating between $9.3K and $12.1K throughout the quarter. Weekly downloads showed a notable peak in mid-March at 16.7K, before settling at around 10.5K by the end of March. The game’s active user base remained relatively stable, growing from 42.8K at the end of December to 48.9K by the end of the quarter.
Count Masters: Crowd Runner 3D by Freeplay LLC saw modest weekly revenue, peaking at $55 in early January and fluctuating around $26 by the end of March. Weekly downloads started strong with 19.5K at the end of December, but gradually declined to 7.7K by the end of March. The game’s active users showed a downward trend, starting at 56.7K and decreasing to approximately 30K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.